Moreau Windmill at Alfred White blog

Moreau Windmill. Take care of the pigs in the. Pull the lever in the gatehouse to open the sluice gate. Pull the lever in the gatehouse to find out. at the top of the ladder, moreau's attacks will become more desperate. crouch and slash goat (12/20), then enter the windmill. Grab on to the zipline and take it across, narrowly avoiding the leaping moreau as you do. head to the windmill, where you'll have to make your way through more slime to reveal a yellow ladder with missing rungs. Head inside the windmill, then look right. The zipline will lead you back to windmill one, where you are now able to use the crank on the first giant gear, reactivating the power. Use the ladder to climb down and exit the bottom of the windmill. from the sign pointing to moreau’s clinic, turn right and follow the path up the hill, and enter the gatehouse. if you're facing the windmill, head left and spot another labyrinth puzzle. Move the windmills with a crank to start the electricity to the gatehouse. Another gate has been ripped apart, leading to an exit out onto the reservoir itself.

Moreau Pro 2021 (34.5" X 9") Windmill Skateco.
from windmillskateco.com

from the sign pointing to moreau’s clinic, turn right and follow the path up the hill, and enter the gatehouse. crouch and slash goat (12/20), then enter the windmill. Head inside the windmill, then look right. Move the windmills with a crank to start the electricity to the gatehouse. Pull the lever in the gatehouse to find out. Pull the lever in the gatehouse to open the sluice gate. The zipline will lead you back to windmill one, where you are now able to use the crank on the first giant gear, reactivating the power. Another gate has been ripped apart, leading to an exit out onto the reservoir itself. Grab on to the zipline and take it across, narrowly avoiding the leaping moreau as you do. if you're facing the windmill, head left and spot another labyrinth puzzle.

Moreau Pro 2021 (34.5" X 9") Windmill Skateco.

Moreau Windmill at the top of the ladder, moreau's attacks will become more desperate. Head inside the windmill, then look right. Pull the lever in the gatehouse to open the sluice gate. if you're facing the windmill, head left and spot another labyrinth puzzle. Take care of the pigs in the. head to the windmill, where you'll have to make your way through more slime to reveal a yellow ladder with missing rungs. Pull the lever in the gatehouse to find out. The zipline will lead you back to windmill one, where you are now able to use the crank on the first giant gear, reactivating the power. crouch and slash goat (12/20), then enter the windmill. Another gate has been ripped apart, leading to an exit out onto the reservoir itself. Grab on to the zipline and take it across, narrowly avoiding the leaping moreau as you do. Move the windmills with a crank to start the electricity to the gatehouse. from the sign pointing to moreau’s clinic, turn right and follow the path up the hill, and enter the gatehouse. at the top of the ladder, moreau's attacks will become more desperate. Use the ladder to climb down and exit the bottom of the windmill.

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